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Half life opposing force s
Half life opposing force s









GoldSrc's artificial intelligence systems, for example, were essentially made from scratch. While the engine served as the basis for GoldSrc, Gabe Newell has stated that a majority of the code used in the engine was created by Valve themselves. The basis of GoldSrc is the engine used in the video game Quake, albeit with heavy modification by Valve.

half life opposing force s

2.3 Third-party games and modifications.











Half life opposing force s